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You think barging in with a loudmouth post like that is gonna stop me engaging in discussion and debate? Dream on.īy the sounds of it, it seems to me that the reason why people like NWN more than NWN 2 is because of the toolset This is what happens when all you do is hang out in echo chamber forums.Īll positions made clear, this doesn’t have to descend into trench war fare. It is unfortunate that, to a notable degree, each engine's player-base is ignorant of the virtues of other engines. And one can mix and match between Infinity, Aurora and Electron as one likes. There is nothing wrong with defending Electron if it's getting shat on by ignorant posts such as "NWN2 sux".
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You are lost in the shuffle whereas I've had 1,000,000 views in the last year alone.Ĭontinually extolling the virtues of a rival game on a rival forum to try to ‘save us all’ from the horrors of nwn1 is pointless and a circular argument which serves no meaningful purpose other then creating a momentary forum ‘scrap’( which can be fun at times but gets annoying when it keeps dragging on) There are no ads or donate begging there. Professional? I don't need to make money off a gaming blog.
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Oh well I guess that’s what happens when a professional blogger enters the fray. But I would say, based on their willingness to even consider it, that it was a constructive conversation. Maybe it goes somewhere, maybe it doesn't. You would think, considering Trent's opinion on it, it's not a topic worth discussing, but it has been discussed enough that they added it to the Trello board. But I think the statistics on how people play the game (or the non ES version of it) lean heavily towards the single player experience.
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In today's live stream Trent reiterated his conception of NWN is about friends playing together, not people controlling full parties. I've played through about ten single player modules since I've downloaded EE and in every single one of them I've run into issues, mostly combat related, by completely bone headed henchmen. I personally think full party control is something NWN2 has over NWN. That would be nice to have in EE, and IIRC they've discussed it.
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With all of the in mind, there are things NWN2 did better than NWN like- to take a very non controversial subject t- the ability to auto download the appropriate hak packs when you select a new server. Also, I may not personally agree with every design decision made, but I'm a big fan of Beamdog as company and want them to succeed as well. I've been playing it and submitting bug reports because I want the game to succeed. And I think some of that has carried over to here. I noticed back on the old bioware boards there was a tendency in the NWN community to reflexively hate all things NWN2. But the thing is, this comparison can be constructive. NWN2 I think it's safe to say you're invariably going to get some comparison. Continually extolling the virtues of a rival game on a rival forum to try to ‘save us all’ from the horrors of nwn1 is pointless and a circular argument which serves no meaningful purpose other then creating a momentary forum ‘scrap’( which can be fun at times but gets annoying when it keeps dragging on) All positions made clear, this doesn’t have to descend into trench war fare. I think everyone agrees electron is more powerfull then aurora. I think this argument needs to return to simple fundamentals.